Category: Licensing

Licensing

February 7, 2026

Can users participate in the project’s development?

Yes. Possible forms of participation: testing and feedback; architecture and feature proposals; publication of real-world use cases; contributions to documentation and translations. The project is aimed at a professional audience, not at open source “for the sake of it.”

February 7, 2026

How often are updates released?

Updates are released when they are ready, not on a fixed schedule. Types of updates include: fixes and improvements; performance optimizations; new modules and analytics; interface and documentation updates. The project is developed iteratively, with a strong focus on stability.

February 7, 2026

Are paid features planned?

Yes, in the future. Currently under consideration: advanced AI modules; additional analytics capabilities; features for corporate and distributed environments; priority support. The core functionality of the project is not planned to be closed.

February 7, 2026

Is commercial support available?

At the moment — limited. Support may be provided in the form of: consultations; deployment assistance; adaptation to specific infrastructures; performance and data analysis. Full enterprise-level support will depend on demand and the further development of the project.

February 7, 2026

Which license is used?

Suri Oculus follows a hybrid licensing model. open components are distributed under permissive open-source licenses; key modules (AI analysis, C++ feature extraction, some services) are distributed in binary form; Suricata is used under its own license terms. This approach allows the project to: keep the […]